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Mild turrets symptoms: Tourette syndrome – Symptoms and causes

Tourette syndrome – Better Health Channel

Tourette syndrome is a type of neurological disorder characterised by involuntary tics and repetitive vocalisations. It commonly affects people between the ages of two and 21 years, with the majority of cases occurring in children aged four to 12 years. More boys than girls are affected. Research indicates that as many as one in 100 school children may be affected in Australia.

This condition commonly appears first between the ages of two and 12 years. For some people with Tourette syndrome, there may be a lessening of symptoms in late adolescence. It is, however, a lifelong condition that is not degenerative.

Milder forms of Tourette syndrome can be misdiagnosed, as it often occurs at the same time as attention deficit hyperactivity disorder (ADHD), obsessive compulsive disorder and conduct disorder.

While most people with Tourette syndrome are able to exert temporary control over their tics and vocalisations, others may require a combination of medications. Sometimes, Tourette syndrome can spontaneously resolve, for unknown reasons. There is no cure.

The cause of Tourette syndrome is unknown, but theories include bacterial infection, abnormalities in the metabolism of brain chemicals and genetic factors. As stress and emotional overexcitement seem to make the condition worse, learning relaxation techniques can help. Whether or not Tourette syndrome is linked to other disorders (such as ADHD) or learning disabilities (such as dyslexia) is still not scientifically proven.

Symptoms of Tourette syndrome

The symptoms of Tourette syndrome can differ from one person to the next, but may include:

  • A variety of tics, such as eye blinking, shrugging and facial grimace – milder forms of Tourette syndrome can be misdiagnosed, as it often occurs at the same time as ADHD, obsessive compulsive disorder and conduct disorders
  • At least one involuntary vocalisation such as grunting, sniffing or barking that is repeated over and over
  • ‘Attacks’ of tics and vocalisations, either daily or regularly
  • Other behavioural or learning difficulties, such as dyslexia or obsessive compulsive behaviour
  • Waxing and waning of the symptoms over several weeks or months.

Levels of Tourette syndrome

Tourette syndrome can be mild, moderate or severe. The intensity of symptoms can change within the person, sometimes on a daily basis. Stress or tension tends to make the condition worse, while relaxation or concentration eases the symptoms. Sometimes, the symptoms come and go over a period of months.

There are two broad levels of Tourette syndrome. These are:

  • Simple – a milder version, including tics (such as blinking, sniffing, shrugging and grimacing) and vocalisations (such as grunting and clearing the throat)
  • Complex – a more severe version, including jumping, spinning in circles and compulsively touching things, and vocalisations such as repeating words or sounds (echolalia) and swearing (coprolalia).

Causes of Tourette syndrome

The exact cause of Tourette syndrome remains a mystery, but research is focusing on a number of possibilities, including:

  • Genetic factors – Tourette syndrome seems to be an inherited condition. A child of a person with Tourette syndrome has a 50 per cent chance of developing the condition themselves. Boys are three times more likely to inherit the condition than girls.
  • Streptococcal infection – the streptococcus bacterium can cause a wide range of infections, ranging from mild to severe and life threatening. One theory proposes that a particular infection may be responsible for the neurological changes associated with Tourette syndrome.
  • Neurochemical abnormalities – the chemicals of the brain (neurotransmitters) seem to be metabolised differently in people with Tourette syndrome, especially the mood regulators dopamine and serotonin.
  • Other disorders – researchers are divided on whether or not Tourette syndrome is associated with other disorders (such as ADHD and dyslexia) and obsessive compulsive behaviours. Such disorders often appear together with Tourette syndrome.

Additional difficulties for children with Tourette syndrome

A child with Tourette syndrome may demonstrate other difficulties, such as sleeping problems, poor academic performance at school, low self-esteem and the inability to control their temper.

Most children with Tourette syndrome will have normal intellectual development, but some may have learning difficulties. The social stigma is particularly hard to bear, since people often don’t believe that the tics and repetitive vocalisations, particularly swearing, are involuntary.

Diagnosis of Tourette syndrome

Diagnosing Tourette syndrome primarily involves observation of the person’s behaviour. Since tics and vocalisations are often vented in the privacy and safety of the home, the doctor may have some initial difficulty witnessing the symptoms in a professional setting like their office or clinic.

Other tests, such as CT scans, are used to make sure the symptoms aren’t caused by some other underlying disease.

Treatment for Tourette syndrome

Treatment for Tourette syndrome depends on the severity of the condition. Most people with Tourette syndrome can manage their symptoms themselves, and tend to find a quiet isolated spot to ‘vent’ the irresistible tics and vocalisations they’ve been holding back throughout the day.

Others require a variety of medications to help control the symptoms. Generally, the medications are introduced in small doses and slowly increased until the symptoms are managed. Different people need different ratios of medications. Side effects of the medications can include depression, weight gain and persistent tiredness.

As stress seems to make Tourette syndrome worse, learning relaxation techniques is useful. Associated psychotherapy can include learning how to substitute an unacceptable tic, such as swearing, with a more tolerable one.

Where to get help

  • Your doctor
  • Tourette Syndrome Association of AustraliaExternal Link Tel. (02) 9382 3726

Tourette syndrome – Better Health Channel

Tourette syndrome is a type of neurological disorder characterised by involuntary tics and repetitive vocalisations. It commonly affects people between the ages of two and 21 years, with the majority of cases occurring in children aged four to 12 years. More boys than girls are affected. Research indicates that as many as one in 100 school children may be affected in Australia.

This condition commonly appears first between the ages of two and 12 years. For some people with Tourette syndrome, there may be a lessening of symptoms in late adolescence. It is, however, a lifelong condition that is not degenerative.

Milder forms of Tourette syndrome can be misdiagnosed, as it often occurs at the same time as attention deficit hyperactivity disorder (ADHD), obsessive compulsive disorder and conduct disorder.

While most people with Tourette syndrome are able to exert temporary control over their tics and vocalisations, others may require a combination of medications. Sometimes, Tourette syndrome can spontaneously resolve, for unknown reasons. There is no cure.

The cause of Tourette syndrome is unknown, but theories include bacterial infection, abnormalities in the metabolism of brain chemicals and genetic factors. As stress and emotional overexcitement seem to make the condition worse, learning relaxation techniques can help. Whether or not Tourette syndrome is linked to other disorders (such as ADHD) or learning disabilities (such as dyslexia) is still not scientifically proven.

Symptoms of Tourette syndrome

The symptoms of Tourette syndrome can differ from one person to the next, but may include:

  • A variety of tics, such as eye blinking, shrugging and facial grimace – milder forms of Tourette syndrome can be misdiagnosed, as it often occurs at the same time as ADHD, obsessive compulsive disorder and conduct disorders
  • At least one involuntary vocalisation such as grunting, sniffing or barking that is repeated over and over
  • ‘Attacks’ of tics and vocalisations, either daily or regularly
  • Other behavioural or learning difficulties, such as dyslexia or obsessive compulsive behaviour
  • Waxing and waning of the symptoms over several weeks or months.

Levels of Tourette syndrome

Tourette syndrome can be mild, moderate or severe. The intensity of symptoms can change within the person, sometimes on a daily basis. Stress or tension tends to make the condition worse, while relaxation or concentration eases the symptoms. Sometimes, the symptoms come and go over a period of months.

There are two broad levels of Tourette syndrome. These are:

  • Simple – a milder version, including tics (such as blinking, sniffing, shrugging and grimacing) and vocalisations (such as grunting and clearing the throat)
  • Complex – a more severe version, including jumping, spinning in circles and compulsively touching things, and vocalisations such as repeating words or sounds (echolalia) and swearing (coprolalia).

Causes of Tourette syndrome

The exact cause of Tourette syndrome remains a mystery, but research is focusing on a number of possibilities, including:

  • Genetic factors – Tourette syndrome seems to be an inherited condition. A child of a person with Tourette syndrome has a 50 per cent chance of developing the condition themselves. Boys are three times more likely to inherit the condition than girls.
  • Streptococcal infection – the streptococcus bacterium can cause a wide range of infections, ranging from mild to severe and life threatening. One theory proposes that a particular infection may be responsible for the neurological changes associated with Tourette syndrome.
  • Neurochemical abnormalities – the chemicals of the brain (neurotransmitters) seem to be metabolised differently in people with Tourette syndrome, especially the mood regulators dopamine and serotonin.
  • Other disorders – researchers are divided on whether or not Tourette syndrome is associated with other disorders (such as ADHD and dyslexia) and obsessive compulsive behaviours. Such disorders often appear together with Tourette syndrome.

Additional difficulties for children with Tourette syndrome

A child with Tourette syndrome may demonstrate other difficulties, such as sleeping problems, poor academic performance at school, low self-esteem and the inability to control their temper.

Most children with Tourette syndrome will have normal intellectual development, but some may have learning difficulties. The social stigma is particularly hard to bear, since people often don’t believe that the tics and repetitive vocalisations, particularly swearing, are involuntary.

Diagnosis of Tourette syndrome

Diagnosing Tourette syndrome primarily involves observation of the person’s behaviour. Since tics and vocalisations are often vented in the privacy and safety of the home, the doctor may have some initial difficulty witnessing the symptoms in a professional setting like their office or clinic.

Other tests, such as CT scans, are used to make sure the symptoms aren’t caused by some other underlying disease.

Treatment for Tourette syndrome

Treatment for Tourette syndrome depends on the severity of the condition. Most people with Tourette syndrome can manage their symptoms themselves, and tend to find a quiet isolated spot to ‘vent’ the irresistible tics and vocalisations they’ve been holding back throughout the day.

Others require a variety of medications to help control the symptoms. Generally, the medications are introduced in small doses and slowly increased until the symptoms are managed. Different people need different ratios of medications. Side effects of the medications can include depression, weight gain and persistent tiredness.

As stress seems to make Tourette syndrome worse, learning relaxation techniques is useful. Associated psychotherapy can include learning how to substitute an unacceptable tic, such as swearing, with a more tolerable one.

Where to get help

  • Your doctor
  • Tourette Syndrome Association of AustraliaExternal Link Tel. (02) 9382 3726

You just don’t know how to cook it. How to play Cyberpunk 2077 so that you don’t suffer later / Computer and mobile games / iXBT Live

A detailed step-by-step guide on how to set up, launch and start playing Cyberpunk 2077 in order to enjoy the game and not cry later on the Internet.

Picture to attract attention (oldfags)

Recipe

As it was said in a joke from childhood: “- I don’t like cats. “You just don’t know how to cook them.” Since then, cats on the Internet are not only loved – they are adored, but Cyberpunk has recently been getting it with all his heart.

There are a lot of things in the Cyberpunk 2077 category in Live, but, excluding pre-release materials that were outdated as early as December 9, and articles on very general / abstract topics, the bottom line is that we have a few subjective views designed for reviews, and a couple of good technical materials . For example, about optimizing a calculator for a game or about optimizing a game for a calculator. This series lacks guidance on what to do when you finally launched the game and are ready to dive. And most importantly – how to enjoy the game. After all, games are designed primarily for this. And if the game does not bring satisfaction, why torture yourself?

This article will help you. And yes, it will not lose relevance even in 2021, when patches and additional content will attract waiting for the “end of open beta” to the game. It is designed in the form of step-by-step instructions, so that even an automatically generated table of contents provides enough information for those who are too lazy to read.

Contents
  • Recipe
    • Step 0: Leave the Prejudice Everyone In Here
    • Step 1: Optimize It
    • Step 2: Choose Difficulty
    • Step 3: Sweep Coolness
    • Step 4: Sweep Intelligence
    • Step 4: Swipe Reflexes
    • Step 5: Run Prologue
    • Step 6: Sweep Extra 900 18
    • Step 7: Don’t Be a Tester
    • Step 8: Don’t Clutter Brain (and Inventory)
    • Step 9: Use the Police Wisely
    • Step 10: Look at the Salon
    • Step 11: Get Your Camera Out Often
  • Afterword

Game fire

Step 0: Abandon prejudice, ye who enter here

“Like everyone who works with software, I most often start counting from zero”

The main problem of the loudest voices on the Internet regarding Cyberpunk 2077 (hereinafter referred to as CP2077) is the background, history and recent history of the development of this wonderful, in every sense of the word, the game.

“They promised”, “Cut out so many important things”, “Crunched, and still didn’t make it”, “It would be better if they moved it” – all this is important for the story, but is useless in the process of enjoying the game.

Just forget it. You already bought it. Downloaded. Installed. Now run and enjoy.

On a PC, of ​​course.

In general, “Settings” is the first window that I open in the game for the first time. There is no reason not to go over the list of options that the developers considered theoretically required, but not always applicable.

Step 1: Optimize it

“It’s not clear how it happened, but two very important settings ended up here” ©Mycorft author about crowd density

The articles in the intro are really helpful, and I’m relying on the fact that you’ve got your graphics settings in order. From my belfry, I will prioritize performance and visual settings, and how these settings will affect your gaming experience.

  1. Be sure to set parameter Crowd Density (Crowd Density) to the average value. The reasons are two: a big impact on performance and a negligible impact on the feel of the game. The crowd in CP2077 is a cardboard scenery whose only purpose is to fall under the aura of shot and the wheels of your car. But the punishment for killing passers-by is ten seconds of sluggish running away from the local police, after which the world again doesn’t care about what happened. You don’t need this crowd. Well, except with a scanner (on TAB) to see what names it generates.
  2. Mandatory to remove “Aim Assist” (Aim Assist) for firearms (for melee you can leave), unless you play on the Steam Controller from the couch. And even then – I would think twice why then even play FPS with guns.

    Click to expand

    Shooting in the game is enjoyable and you’d better do it yourself.

  3. Slow HDD Mode (Slow HDD Mode). I can’t check if it is set by itself according to your configuration, or is disabled by default for everyone. In any case, set one of the two: “Disabled” if you have an SSD, “Enabled” in all other cases.
  4. Skipping Dialogues (Skipping Dialogues). For the first pass – only line by line.
  5. Censorship (Nudity Censor). Well, you understand, right?
  6. Enable Analytics (Enable Analytics). I see no reason – other than paranoia – to disable this item. I’d rather have my bugs fixed than… Than something.

I’m a simple person: I’m talking about graphics in Cyberpunk 2077 – I’m writing Intel Core i7-4790 / 24GB RAM / GeForce GTX 1070 Ti.

Now there will be a direct speech from Captain Obvious. But, my God, on VKontakte and on YouTube, this is a valid response to the criticism of 50% of dissatisfied citizens:

  1. “Field of View” (Field of View) – try to play at higher viewing angles if you can.
  2. Deactivate “Grain” (Film Grain) without fail.
  3. I’m not kidding, turn off Grainy .
  4. Before complaining on social media, make sure you turn off Grainy .
  5. Chromatic Aberration (Chromatic Aberration). They are very difficult to notice, but they do not squander performance, and since I hate soap, I leave at least aberrations.
  6. Depth of Field (Depth of Field) together with Motion Blur (Motion Blur) make up the cheap tandem Soap Smear , previously used for console soap for 2000. Be sure to cut them out.
  7. Lens Flare / Sun Flare (Lens Flare). There is an opinion that this particular switch is responsible for the blinding bug in the car when viewed from the first person, but it will be fixed someday. In general, the effect is pleasant, but you can safely cut it down at the first mistake.
  8. Make sure you turn off Grain and Soap Smears.

Like most computer games, KP2077 is designed for “Normal” difficulty – it’s kind of a standard. Unlike most other games, the Poles didn’t have time to balance KP2077.

Step 2: Choose Difficulty

“Between easy and difficult, choose difficulty!” © Confucius, unpublished.

In addition to my 100 hours of passage, I listened and watched another 20 hours of reviews and opinions about KP2077 on YouTube. You will not find agreement among them even on the very first choice that you are given in the game – the choice of difficulty level. Someone says that on hard, opponents turn into sponges for bullets, but on normal the game does not give any challenge and does not make you think. And someone collects ultimate builds and clears outposts in batches.

I’m inclined to believe that if you’ve played stealth-action at least once in your life, you should only play on hard. Why?

Let’s start with the fact that due to the influence of parameters on the damage, many disparagingly call the game a looter shooter. In a nutshell, this means something like this: “killed the enemy – removed the cannon from the corpse – killed the enemy more powerful – removed the more powerful cannon – repeat until you get bored. ” This in itself is neither good nor bad, it’s a game mechanic. Borderlands, Hellgate: London, Rage – all of these first-person games use similar mechanics, in general, even successfully.

Unlike many other sandboxes in the open world, in KP2077 it is possible to instantly neutralize the enemy regardless of the density. To be precise, there are one and a half opportunities for this!

First, these are quick hacks “Suicide”, “Reset” and the like. They are equally good at knocking out cyberpsychos, even ordinary enemies one at a time, regardless of their health bar.

Secondly, these are murders from the shadows. Sneaking up behind the enemy, “You still get” the opportunity to make a capture, and then a (non-)lethal neutralization. But! When capturing, your “Body” parameter is clearly compared with some hidden parameter from the enemy. Some opponents after capture are immediately released and make a noise, and some “You can still” hold for a long time.

So, in theory, each build has its own ability to quickly deal with enemies, and I only had such problems when I went to the wrong area at the very beginning of the game.

Step 3: Choose coolness

“- A guy in a cool suit, what are you without him? – Uh … Nomad, penis – 2, size – big” © NC Resident, Affiliation: Civilian

Everyone knows in which games with a character generator you can spend more than one hour at this stage. Here my guidance is needed so that you do not spend extra time where it is not necessary. It is simply impossible to generate a character “wrong” in CP2077. Not a single window after the difficulty selection affects the game in any way outside of the Prologue. This is not Baldur’s Gate 3, let’s skip it.

In theory, this screen was supposed to decide a lot. In fact, it’s just part of the role-playing.

Even the long-awaited backstory selection screen (or V’s lifepath) is nothing more than an entourage, and is only useful to provide an alibi for the starting build (either of the two) I have prepared below. Take the “Child of the streets” and drove to choose a varnish.

The only important setting here is the type and color of the nails. In the first person game and using weapons, this is the most common (and probably the only) part of the body that “You will see.”

As mentioned above, in order for even the most dense opponents not to cause yawns, V will need the ability to quickly neutralize 100% health. Considering the quality of shooting and hand-to-hand combat in the game, the mini-games and the highest passable levels, I offer a choice of two starting layouts that reveal the game most fully.

  1. Hidden passage through hacking and intelligence
  2. Loud passage through firearms and reflexes

The result of pumping intelligence should look something like this

Step 4: Choose your intellect

“A person who thinks with his head. I love those.” © Sam Carter

As always, hacking and shadows go hand in hand in stealth games. It’s hard to enjoy the constant crawling through the level with C pressed. Therefore, you need to take the scanner and quick hacks into service and jump around the map through the cameras like a virus. Yes, make all sorts of grenade explosions for fun.

Starting stats:

  • Max 6: Intelligence , Composure (Cool)
    • Intelligence is responsible for the effectiveness of hacks and hacks, but, most importantly, through perks, it opens up the possibility of guaranteed to get the best hacks in the game relatively quickly.
    • Composure is mainly responsible for stealth, and secondarily for the katana when tired of crawling.
  • Upgrade to 4: Reflexes
    • An extra level will come in handy, because it is in the reflexes that the branches of the weapons used in Coolness are located.
  • Starting 3: Strength (Body), Technique (Technical Ability)

In this build, you need to pump one attribute to the maximum (in the order of mention), the only way to achieve the most valuable perks, and in the game – that’s it. Do not pay attention that here and there there will be tests and checks for attributes, where 1-2 points in an extraneous attribute may be missing. This is fine. No need to be distracted by trifles when legendary hacks lie ahead.

The result of upgrading a vehicle may look something like this

Step 4: Choose Your Reflexes

“A gun is more than enough. Damn, I killed a whole platoon with a pocketknife once.” © Sam Carter

Well, since there is always another way in any shooter, choose a gun to your liking and let’s go.

Starting stats:

  • Max 6: Reflexes , Technique (Technical Ability)
    • Reflexes are directly responsible for the three most delivering weapons in the game – pistols, rifles and katana.
    • And the technology allows you to go where an ordinary person will not go, that is, open doors and windows without hacking, turn off cameras and reconfigure turrets.
    • This is not to mention the fact that making new and improving old things (weapons and armor) really works and is useful.
  • Upgrade to 4: Body
    • An extra level is useful, because you can always catch an olive in combat.
  • Starter 3: Reflexes, Coolness

In this build, it is worth pumping Reflexes and Technique in parallel, increasing as the limit of the corresponding branch is reached. As soon as the dependent branch hits the ceiling, we immediately increase the required attribute. You can also guess at the most important perks (for example, allowing you to craft epic and legendary items) and prioritize this attribute for a while.

Step 5: Run the prologue

“I’m not good at books.” © J.C.

I found the prologue to be dull, linear and a bit monotonous. And then I looked on the Internet and realized that it didn’t seem to me. It seems that it was given to us instead of a tutorial, and if “You did play” at least one game before, it is hardly necessary to tell how to use the keyboard for its intended purpose.

But what turned out to be non-obvious is that the first act is also part of the prologue. Until you get Johnny SilverVick’s time-lapse olive tree in your head, a lot of the content will still be cut off (well, that’s understandable, there’s even a side quest mentioning that the city is closed).

So, for example, I played 7 hours until I received my first cybernetic implants from Victor Vector. That is, a digital zoom in the eye and a counter of cartridges in the hand. To be honest, not the biggest loss, but there was no point in delaying it.

I deliberately kept silent about this in the step of setting up graphics and gameplay. After going through the prologue, you can finally get rid of the extra interface on the screen.

Step 6: Cut Out the Extra

“My Vision Improved” © J.C.

First of all, damage numbers are evil. Seriously, why are you doing this? You need to leave only the hit indicators in order to feel the damage in this way as well. But in general, if it is correct to (re)swing, then the enemies will fly off one or two.

Secondly, be sure to remove hints in general and hints on buttons. During the prologue, you can learn the controls, and up to a certain point there will be no more new mechanics with buttons, and this will save a lot of space on the screen.

And thirdly, I recommend turning off the display of the current task on the screen. This is sometimes very hard spoiler, but in general, with the presence of a mini-map on the screen, it is rare that something so obscure happens that you need to look into the magazine. In any case, even then you can press the corresponding hotkey.

And if you also turn off the ammo counter, then it will become even easier to dive into the game with the help of only a diegetic interface on red dot sights. Note: no, 636 is not ammo leftover.

Step 7: Don’t be a tester

It’s very easy to catch visual, physical or logical errors in CP2077. Too easy. The trap that many have bought into is that they begin to tell everyone loudly about their findings in a serious way. But the reviewers of the second wave have developed indifference to T-Poses and underground parking lots.

You don’t have to be a QA who gets paid for bug reports. Better use of visual glitches – screenshots and photo mode. Filmed – posted on the social network – everyone laughed, and continue to ride.

With the latest (at the moment) patch 1.0.6, the only bug that should never be forgiven for game developers has been fixed – damage to save files. Now we can guarantee that even the most annoying bugs are fixed by save-load. At the cost of progress, of course, so save often. Saved and God will save.

Conclusion: any (non-critical) bug is a reason for creativity!

Step 8: Keep your brain (and inventory) clean

One of the first perk points I recommend to everyone is (Scrapper) from the Crafting branch in the Technique attribute.

Garbage items are automatically dismantled upon receipt.

This perk is available at the first level (that is, it does not require investing stat points), and pays off in the very first hours of the game due to the fact that all picked up and dismantled items give experience in the “Creation” branch, and at the second level it goes +1 perk That’s it, from now on you no longer need to worry about selling junk to the vending machine or manually sorting things of each type separately.

I wish SD Spotlights would have guessed to add a quick button for dismantling weapons and armor, for example, hold down R.

So all that’s left to do is follow the simple rules for handling pickup weapons and armor, and overkill won’t be a common occurrence:

  1. Keep all iconic (Iconic) and orange (Legendary) weapons in the trunk of your car when they get worse than current loot from enemies.
  2. Dismantle all green and blue weapons, except for the ones that are better equipped, then change and dismantle what has already been removed.
  3. White weapons make sense to pick up and use in the early stages of the game. Costing more than 100 eddies, it makes sense to sell to the nearest dropbox, and disassemble the rest.
  4. Only purple and orange stems have distinctive features. Any number of blue Quasar pistols will differ only in damage and related modifiers, otherwise they have the same shooting mechanics and behavior. But the purple ones will have a special property, for example, increased accuracy or reduced target acquisition time.

Clothes in general and armor in particular are a bit more complicated, but I can suggest a simple set of rules:

  1. If it’s easy to play, choose the clothes you like
  2. If it’s hard to play, wear maximum armor
  3. In any case, it’s easier to improve (on the second crafting tab) a white item to a good level of protection than any other
  4. At the beginning of good clothing mods, there are few

Conclusion – wear everything for the time being only white quality, upgrade to the maximum of your level until good Purple items appear, and disassemble the rest into components.

Alcohol is evil. It weighs 200 grams, costs 30 eddies, and yields 6+3 materials when parsed. Should I say what to do with it?

Selling anything other than hacks in this game is not worth the effort.

Step 9: Use the police wisely

No, unfortunately they can’t be called in to SWAT the enemy. But you can use them. Yes, yes, those same boring blue outposts with towers.

In fact, no one forces you to clear the entire map from Ubisoft’s points of interest. And in Valhalla no one forced, but there is no point. In CP2077, the tasks from the NSPD (NCPD) have a direct meaning – a testing ground.

It was my great pleasure to try all the purple barrels that had fallen out of past missions on poor lawbreakers who were put on the wanted list. There are not many weapons in the game, but this is not bad, because the existing barrels have different shooting mechanics. I’m not talking about the obvious types (tech, smart and ricochet barrels) or classes (shotguns, pistols). Within the same category, there are different options. For example, double-barreled shotguns are different from assault shotguns, and all of them are from the L-69 ZHUO, which simply smashes to pieces with a suggestive shot from eight barrels.

Every weapon name has a unique vibe behind it, and if you can afford not to max out DPS (I’ve never been a damage dealer when playing on Hard, and I’ve never had much trouble taking down enemies), then why not try them all. And since it’s better not to attract attention with a meat grinder in story missions and some side missions, blue markers on the map are your easy and quick way to relieve stress and fatigue from “crowing”.

Step 10: Examine the Interior

“Switch to first person driving today and you won’t want to drive again tomorrow.” © In Night City, there could easily be such an advertisement

In fact, I strongly recommend driving in the first person, although some intern made this mode for a cup of doshirak. Seriously, you need to be able to make such awesome interiors and fail the camera position (when half the screen is occupied by the steering wheel). Well, the navigator on the mini-map only lazy did not scold.

Well, in general, considering how useless the police are here, it’s not scary that it’s inconvenient to drive in the first person. Even downed passengers were forgiven if I had time to accelerate.

Watching the car from above, you don’t feel how cool it is when the car has no windows, and the picture is displayed on the display with the start of movement.

Watching the car from above, you won’t feel how bad the local police are in the cars, lined with metal. If I complained about the viewing angle from the cab of ordinary cars, then you should know that the police also have a grill on the windshield. You can’t see anything at all.

Wrong car in photo

Step 11: Get your camera out more often

“And the sponsor of this article is Photo Mode. Photo mode – just add a sticker of fire from your ass or dick”

A lot of effort has been invested in the KP2077 camera (although it is not without jambs!), and you should go into it periodically to catch a fleeting cake or make yourself a desktop wallpaper .

Cheeky-bricks, and fly

Afterword

“The sword of shit on the Internet has two edges. One of them is fanboys. Others are haters”

Take it easy on this blade – increase the strength of the structure without adding weight.

The author thanks his attitude to games, developed over the years, for the creation of this guide. The author also thanks the creators of Arx Fatalis, Deus Ex, Vampire: The Masquerade – Bloodlines, Kingdom Come: Deliverance and Mount & Blade for their attitude towards games.

Warhammer® 40,000®: Dawn of War® II – Retribution

Epileptic seizures associated with hypersensitivity to light

A small percentage of people experience seizures when exposed to visual effects such as flickering lights or images that may appear in video games. People who have not experienced such seizures before and do not suffer from epilepsy may not be aware of their illness, which can provoke epileptic seizures associated with increased sensitivity to light.

The symptoms of these seizures can vary: dizziness, visual distortion, facial muscle spasms, nervous tics, twitching or trembling of the arms or legs, loss of orientation, confusion or short-term clouding of consciousness. Seizures can also be accompanied by loss of consciousness or convulsions, which can result in falling or hitting nearby objects and causing injury.

If you experience any of these symptoms, stop playing immediately and consult your doctor. Parents should monitor their children’s condition and ask them about the presence of the above symptoms, since children and adolescents are more susceptible to such attacks than adults. The risk of light-sensitivity seizures can be reduced by taking the following steps: sit as far away from the screen as possible, use a smaller screen, play in a well-lit room, and avoid playing when you are sleepy or tired. If you or your relatives suffer from seizures or epilepsy, be sure to consult your doctor before playing.

Precautions while playing

  • Always sit at a sufficient distance from the monitor.
  • Do not play if you are tired or have not had enough sleep.
  • The room in which you play must be well lit.
  • Take 10-15 minute breaks every hour while playing.

Warhammer 40,000: Dawn of War II – Retribution © Games Workshop Limited 2016. Dawn of War, Dawn of War II logo, Retribution, GW, Games Workshop, logo ” Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, double double eagle, and the names of characters, events, items, and locations in this work are trademarks or registered trademarks of Games Workshop Limited, registered in UK and other countries, and are used under license. The product was developed by Relic Entertainment. Originally published by SEGA. SEGA, the SEGA logo, Relic Entertainment, and the Relic Entertainment logo are trademarks or registered trademarks of SEGA Corporation.